Falling Block Dash (GJ2GOTY #6)
Submission to the 'Falling Block Jam 2025' game jam, with the theme Analog Memory, and the constraint that the game "involve blocks and falling."
Controls: Arrow keys or WASD to move. Spacebar to dash.
Objective: Dodge blocks as you fall. Collect coins to level up. Crashing loses all your coins and resets to Level 1.
Game #6 in my quest to start from participating in as many game jams as possible, honing my craft, and eventually creating a game worthy of being called Game of the Year!
Personal Development Objectives for this Game:
Implement and refine a dash mechanic.
How did it go?
I technically implemented a dash, so mission accomplished. If I had more time I would have made a unique dash animation and refined the effect further. Additionally, the dash movement feels off to me, and the movement in the browser feels a bit "floaty." Overall, the game is not particularly polished.
Development Details:
- Built in Unity game engine
- Original music made in FL Studio
- Custom SFX created in sfxr
- In-game visuals are just basic geometry, particle systems with various coloring and post-processing applied
- Made in 18 hours.
Published | 20 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Game Jam to GOTY |
Genre | Action |
Made with | Unity |
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